Calls reset_setting()
on all UI components in a specific node group. Must be instantiated directly from the scene tree.
Properties
Property | Description | Type |
---|---|---|
group | The name of the target node group. | String |
Calls reset_setting()
on all UI components in a specific node group. Must be instantiated directly from the scene tree.
Property | Description | Type |
---|---|---|
group | The name of the target node group. | String |